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Description
At all steps, SeaGOAT is developed with the intention of guaranteeing Windows support. That being said, as I don't have a Windows device and I don't have expertise regarding Windows development workflows, I have not been able to verify that it works properly on Windows.
The main goal is to support WSL, but supporting Windows natively is also a goal if it's possible!
Help wanted!
Here is a rough checklist of the current status of Windows support:
- Enable CI checks for Windows
- Enable tests for WSL if it's possible and necessary with GitHub actions
- Make sure that all CI tests pass for Windows
- Manually test SeaGOAT on Windows
- Document installation steps on Windows
- Make sure that any required Windows-specific features are implemented
- Ensure it's easy to install on Windows using common tools
- Currently, the main problem is that I have not been able to try and run SeaGOAT manually on Windows.
Also, I have discovered that some of the tests are failing on Windows. So, I created a CI file specifically for Windows that only checks some of the tests that are passing without issue:
For comparison, the Linux tests look like this: