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erich666 repositories

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Tools for tracing OpenGL, Direct3D, and other graphics APIs

Last commit Feb 10, 2014

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Various graphics articles

Last commit Dec 6, 2016

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USD Working Group assets

Last commit Sep 7, 2023

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Official Open Asset Import Library Repository. Loads more than thirty 3D file formats into one unified and clean data structure.

Last commit Nov 14, 2013

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Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.

Last commit Oct 20, 2023

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Basics of Three.js

Last commit Aug 12, 2018

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A lightweight 3D physics engine written in JavaScript.

Last commit Feb 20, 2013

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LaTeX file checking tools

Last commit Jun 4, 2026

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CommonMCOBJ is a spec to allow Minecraft OBJ exporters to provide extra metadata about the source world and OBJ (that would otherwise be lost) in a standard way.

Last commit Mar 22, 2024

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erich666/cs291JavaScript

Interactive 3D Graphics class code

Last commit Sep 8, 2015

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This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

Last commit Nov 15, 2019

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3D Gaussian Splatting for Real-Time Radiance Field Rendering - Detailed Windows Install & Usage Instructions

Last commit Oct 20, 2023

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Tool to provide a filterable registry of glTF community projects.

Last commit Jul 25, 2023

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To store all models and other assets related to glTF

Last commit May 14, 2024

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glTF Sample Models

Last commit Nov 7, 2022

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Physically-Based Rendering in glTF 2.0 using WebGL

Last commit Nov 2, 2017

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Code for the "Graphics Gems" book series

Last commit Feb 26, 2026

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Modifiable illusions in three.js

Last commit Apr 3, 2018

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Java-based Minecraft-to-OBJ exporter.

Last commit Apr 24, 2016

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