Far-Beyond-Pulsar/Pulsar-Native
Components in level editor not allowed to have unique field values when multiple components of a type are present
Open
#519 opened on Aug 8, 2026
bughelp wantedpriority: highux/design
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Description
Components in the level editor are not allowed to have unique field values when multiple components of a type are present by the current engine:
This will no doubt be fixed during the SceneDB overhauls